DreamPunk: Logjam

Posted on April 3, 2011 by

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Every once in a while I’ll get an idea in my head and it  jumps up and down, bullying the other ideas and becomes a general nuisance until I give it my attention. I can feel other stories and projects behind the idea, but I can’t get to them until I address the one at the fore. Sometimes it is just a matter of writing down some notes while other times I need to follow it through to completion.

A few months ago, the idea that got in the way was Sküb, a despicable storytelling game featuring a bad, bad dog. Basically a re-imagining of Scooby Doo and the gang as a hellhound and his thralls. It was evil and wrong and I hope you’ll play it some day. I got enough of it down to clear the way for other things.

The newest logjam is the result of an idea for a music video. Completely impractical and expensive. I’ll at least need to storyboard it and sketch out the ridiculous device required for it to work. Then I can see what’s next.

Brief Updates:

I had a powwow with Cory, an expert designer, someone capable of translating ideas into functioning objects. I had only wispy concepts of how I thought the board for the Dune game could be constructed. He had names for all of the parts required. I insisted that he illustrate and write them all down for future reference. Incidentally, he is also constructing a custom Dune set, though with more ambitious production values.

The Stork is at the printer. The printer erred of the side of caution and sent me a new proof with a different color calibration. I found it even more accurate than the previous iteration.

The frame for my movie screen is complete. I replaced the generic lamp with a more steampunky version. I still need to re-skin the small couch and the chairs to match the decor. Also, I envision a curtain dividing the living room and the dining nook.

I have re-purposed a cabinet and some random bricks into a backyard garden. I still need dirt and, well, something to plant. Tomatoes, I think. They are pretty forgiving.

That is all for now.

 

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Posted in: Andre Monserrat